
My research focuses on perception-driven image synthesis methods (perception-driven rendering) and how insights from human perception can be leveraged to create more engaging virtual worlds and more comprehensible visualizations.
While rendering algorithms and graphics hardware continue to advance, some computationally intensive aspects of visual realism—such as spectral effects or physically accurate depth of field—remain too costly to generate in real time or still lack sufficient quality. At the same time, display technologies are evolving toward higher resolutions, larger fields of view, and support for multiple simultaneous perspectives (e.g., stereo, multi-view, or light-field displays). These developments place ever-increasing demands on computational resources. However, the human visual system has well-defined perceptual limitations. Understanding and modeling these limitations allows us to optimize rendering processes, focusing computational effort only where the viewer perceives it most. This knowledge can help accelerate computer graphics, enhance perceived realism, and increase the interpretability of rendered imagery. In this context, my work also explores immersive analytics—an interdisciplinary field that integrates data visualization, visual analytics, human–computer interaction (HCI), and extended reality (XR). The overarching goal is to use perception-aware methods to improve data understanding and support decision-making in immersive environments.
My work focuses on the following topics:
Prof. Dr.-Ing. Martin Weier
RheinMain University of Applied Sciences - Campus Unter den Eichen
Building C 202, left entrance
Unter den Eichen 5
65195 Wiesbaden, Germany
E-Mail
Phone: +49 (0)611 9495 1296
Office hours: Wednesday, 2pm - 3pm (CEST)