NO
0 QTRS
↳1 NonTerminationProof (⇒, 3005 ms)
↳2 NO
begin(end(x)) → rewrite(end(x))
begin(b(x)) → rotate(cut(Cb(guess(x))))
begin(c(x)) → rotate(cut(Cc(guess(x))))
begin(a(x)) → rotate(cut(Ca(guess(x))))
begin(d(x)) → rotate(cut(Cd(guess(x))))
guess(b(x)) → Cb(guess(x))
guess(c(x)) → Cc(guess(x))
guess(a(x)) → Ca(guess(x))
guess(d(x)) → Cd(guess(x))
guess(b(x)) → moveleft(Bb(wait(x)))
guess(c(x)) → moveleft(Bc(wait(x)))
guess(a(x)) → moveleft(Ba(wait(x)))
guess(d(x)) → moveleft(Bd(wait(x)))
guess(end(x)) → finish(end(x))
Cb(moveleft(Bb(x))) → moveleft(Bb(Ab(x)))
Cc(moveleft(Bb(x))) → moveleft(Bb(Ac(x)))
Ca(moveleft(Bb(x))) → moveleft(Bb(Aa(x)))
Cd(moveleft(Bb(x))) → moveleft(Bb(Ad(x)))
Cb(moveleft(Bc(x))) → moveleft(Bc(Ab(x)))
Cc(moveleft(Bc(x))) → moveleft(Bc(Ac(x)))
Ca(moveleft(Bc(x))) → moveleft(Bc(Aa(x)))
Cd(moveleft(Bc(x))) → moveleft(Bc(Ad(x)))
Cb(moveleft(Ba(x))) → moveleft(Ba(Ab(x)))
Cc(moveleft(Ba(x))) → moveleft(Ba(Ac(x)))
Ca(moveleft(Ba(x))) → moveleft(Ba(Aa(x)))
Cd(moveleft(Ba(x))) → moveleft(Ba(Ad(x)))
Cb(moveleft(Bd(x))) → moveleft(Bd(Ab(x)))
Cc(moveleft(Bd(x))) → moveleft(Bd(Ac(x)))
Ca(moveleft(Bd(x))) → moveleft(Bd(Aa(x)))
Cd(moveleft(Bd(x))) → moveleft(Bd(Ad(x)))
cut(moveleft(Bb(x))) → Db(cut(goright(x)))
cut(moveleft(Bc(x))) → Dc(cut(goright(x)))
cut(moveleft(Ba(x))) → Da(cut(goright(x)))
cut(moveleft(Bd(x))) → Dd(cut(goright(x)))
goright(Ab(x)) → Cb(goright(x))
goright(Ac(x)) → Cc(goright(x))
goright(Aa(x)) → Ca(goright(x))
goright(Ad(x)) → Cd(goright(x))
goright(wait(b(x))) → moveleft(Bb(wait(x)))
goright(wait(c(x))) → moveleft(Bc(wait(x)))
goright(wait(a(x))) → moveleft(Ba(wait(x)))
goright(wait(d(x))) → moveleft(Bd(wait(x)))
goright(wait(end(x))) → finish(end(x))
Cb(finish(x)) → finish(b(x))
Cc(finish(x)) → finish(c(x))
Ca(finish(x)) → finish(a(x))
Cd(finish(x)) → finish(d(x))
cut(finish(x)) → finish2(x)
Db(finish2(x)) → finish2(b(x))
Dc(finish2(x)) → finish2(c(x))
Da(finish2(x)) → finish2(a(x))
Dd(finish2(x)) → finish2(d(x))
rotate(finish2(x)) → rewrite(x)
rewrite(b(c(a(x)))) → begin(a(b(x)))
rewrite(b(b(b(x)))) → begin(c(a(c(x))))
rewrite(c(d(x))) → begin(d(c(x)))
rewrite(c(d(b(x)))) → begin(d(c(c(x))))
rewrite(d(c(x))) → begin(b(b(b(x))))
rewrite(c(b(x))) → begin(d(a(x)))
rewrite(d(b(c(x)))) → begin(a(a(x)))
rewrite(d(a(x))) → begin(b(x))
rewrite c d end → rewrite c d end
rewrite c d end → rotate finish2 c d end
by OverlapClosure OC 3rewrite c d end → rotate Dc finish2 d end
by OverlapClosure OC 3rewrite c d end → rotate Dc cut finish d end
by OverlapClosure OC 3rewrite c d end → rotate Dc cut Cd finish end
by OverlapClosure OC 2rewrite c d → rotate Dc cut Cd goright wait
by OverlapClosure OC 3rewrite c d → rotate Dc cut goright Ad wait
by OverlapClosure OC 3rewrite c d → rotate cut moveleft Bc Ad wait
by OverlapClosure OC 3rewrite c d → rotate cut Cd moveleft Bc wait
by OverlapClosure OC 2rewrite c d → rotate cut Cd guess c
by OverlapClosure OC 3rewrite c d → begin d c
by original rule (OC 1)begin d → rotate cut Cd guess
by original rule (OC 1)guess c → moveleft Bc wait
by original rule (OC 1)Cd moveleft Bc → moveleft Bc Ad
by original rule (OC 1)cut moveleft Bc → Dc cut goright
by original rule (OC 1)goright Ad → Cd goright
by original rule (OC 1)goright wait end → finish end
by original rule (OC 1)Cd finish → finish d
by original rule (OC 1)cut finish → finish2
by original rule (OC 1)Dc finish2 → finish2 c
by original rule (OC 1)
rotate finish2 → rewrite
by original rule (OC 1)